vector3 struct
#include <vecmat.h>
3-D floating-point vector (x, y, z).
Also addressable as v[3].
Public variables
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vm_
float_ t x - X component.
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vm_
float_ t y - Y component.
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vm_
float_ t z - Z component.
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vm_
float_ t v - Components as an array.
- union vector3::@317263151004374126256173067366261312333261362163 @125074016050100353062145360106150233247100227207