quaternion struct
#include <vecmat.h>

Rotation quaternion (vector part x,y,z, scalar part w).

Also addressable as v[4].

Public variables

vm_float_t x
Vector part X.
vm_float_t y
Vector part Y.
vm_float_t z
Vector part Z.
vm_float_t w
Scalar part.
vm_float_t v
Components as an array.
union quaternion::@034107037123205122015003261170242021352351340155 @140327033051376231207361353242006244371132013070